The pharasaic artform, the resonator, is the experiential equivalent of the Newtonian three-ball problem.  There are three media elements.  Any two together will lend itself to the creation of a simple narrative.  But three at once, with no actual connection between them, becomes entirely unpredictable.  As you try to see the whole thing, to frame it in your view finder, and exert maximal grip, it defies a predictive analysis.  Micro-fluctuations become amplified, symmetry is broken by a random event one level down.  This lightweight structure, where meaning arises without effort, this is you-here-now-awareness-attention.  It is a tool, designed like a mantra.  And it must be allowed to run for at least 30 seconds.  Otherwise, that ain’t part of the game.